DARK
6Dimension Shifter
ATK:
1200
DEF:
2200
View:
614
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
Dimension Shifter — Power Evaluation
Final Score: 57 ± 6 · Confidence: Medium
- Intrinsic: 58 · Deck: 57 · Meta: provisional
- Primary role: Hand trap · Secondary: Floodgate/Control
Why it scores here
Dimension Shifter converts an empty Graveyard into a hand-activated floodgate: it is sent from hand as its own cost and turns every card sent to the GY into a banish until the end of the next turn. Its score comes from that interaction and from being a one-copy, no-garnet slot that runs in every sampled deck. Its 1200 ATK, 2200 DEF, Level 6 body and 92% board appearance earn no points, because it is a support piece that appears on boards without starting them (8.7% as starter), and the 86-87% partner co-occurrence reflects generic staple status rather than intrinsic power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Live from hand only while the GY is empty, which the text limits; it is a starter in 2 of 23 boards and sits in end hand in 2 (observed, with the GY-empty condition from text). |
| Combo & Conversion | 20 | Builds no board or card advantage on its own; it is present in 23 of 25 boards but drives a power index of 100 only as a bystander (observed, with inference from text). |
| Resource Economy | 30 | Costs itself with no return, and banishing GY cards denies refuel rather than generating advantage (verified from text, observed from netCardAdvantage in boards). |
| Effect & Interaction | 55 | A floodgate against GY-based costs and recursion, active across the opponent's turn and the next one, and it cannot be dealt with by a simple negate once sent (verified from text, inferred for the interaction value). |
| Material Utility | 25 | A Level 6 DARK Spellcaster body is serviceable as material, but it is sent from hand and essentially never reaches the field, so no material role evidence exists (inferred from text, observed as 0 material appearances). |
| Resilience & Flexibility | 55 | The duration spans two turns and the cost is already paid when it resolves, but it is conditional on an empty GY and cannot be repeated (inferred from text). |
| Deck-Building Efficiency | 70 | One copy in 385 of 400 decks, no garnet, and a slot that fits the hand-trap line of many archetypes (observed from copies per deck and archetypes). |
Calculation
Weight profile: 0.7 Hand trap + 0.3 Floodgate/Control. Intrinsic ≈ 58, Deck ≈ 57, Meta = provisional. Modifiers: Forbidden in TCG and OCG (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hand-activated, cost-free GY floodgate that works on the opponent's turn
- Single copy, no garnet, runs in 400 of 400 sampled decks
- Broad archetype reach (126 distinct archetypes)
Weaknesses
- Dead unless the GY is empty, which fades as the game progresses
- No board, card advantage or material value of its own
- Forbidden in TCG and OCG
Counters / choke points
- Mid-game GY activity that makes the condition false
- Negating or ignoring the GY-empty condition (for example, GY-filling plays before activation)
Best use
Hand trap / GY floodgate against GY-dependent strategies. Decks: Mulcharmy, Dominus, Exosister. Suggested copies: 1.
Evidence & gaps
- Verified: Text: GY-empty condition, send-from-hand cost, banish-replacement until the end of the next turn; legal copies: TCG 0, OCG 0, MasterDuel 1; Copies per deck: 385 of 400 decks run one copy
- Observed: Appears in 23 of 25 combos (92%); starter 8.7%, material role 0%; Runs in 400 of 400 sampled decks across 126 archetypes; Top-card rank 69 in Master Duel, 98 in TCG
- Inferred: Condition is usually met early and fades later in the game; Its value lies in disrupting GY-based costs and recursion
- Data gaps: No rulings supplied for the GY-empty condition or banish-replacement timing Combo sample is small (25 boards), so starter and payoff rates are imprecise Recorded ATK 1200 and DEF 2200 are unusual for a Level 6 body; verify the card record






